Dress up game created in Unity. All clothes, hair, and figures modeled in Blender, rigged in Mixamo, reweight-painted in Blender, and textured in Substance Painter. UI elements made in Adobe Illustrator. Multiple C# scripts written for game performance/functionality.
Short Gameplay Video
Animation imported from Mixamo and further weight-painted within Blender. Blendshapes are used to add blink and slight smile animation
Unity Prototype