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DressUp D

Dress up game created in Unity. All clothes, hair, and figures modeled in Blender, rigged in Mixamo, reweight-painted in Blender, and textured in Substance Painter. UI elements made in Adobe Illustrator. Multiple C# scripts written for game performance/functionality.

Short Gameplay Video

Retopologized baked model in material, wireframe, and solid view

Retopologized baked model in material, wireframe, and solid view

Animation imported from Mixamo and further weight-painted within Blender. Blendshapes are used to add blink and slight smile animation

Unity Prototype

Substance Painter Shading

Substance Painter Shading

All textured outfits

All textured outfits